package com.xcity.game.combat.unit.impl;

import com.xcity.game.combat.AbstractCombatUnit;
import com.xcity.game.combat.unit.Combatable;
import com.xcity.game.employee.Clazz;

public class EmptyCombatUnit extends AbstractCombatUnit<Combatable> {
	
	public static final EmptyCombatUnit INSTANCE = new EmptyCombatUnit();

	private EmptyCombatUnit() {
	}

	@Override
	public long getId() {
		return 0;
	}

	@Override
	public byte getSex() {
		return 0;
	}

	@Override
	public String getName() {
		return "";
	}

	@Override
	public String getIcon() {
		return "";
	}

	@Override
	public int getLevel() {
		return 0;
	}

	@Override
	public Clazz getClazz() {
		return Clazz.UNKNOWN;
	}

}
